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Fantastic Beasts: Cases from the Wizarding World

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Fantastic Beasts: Cases from the Wizarding World
FB game logo.jpg
App icon
Developers Mediatonic
WB Games San Francisco
Publisher Warner Bros. Interactive Entertainment
Series Wizarding World
Platforms Android, iOS
ReleaseNovember 17, 2016
Genre Hidden object
Mode Single-player

Fantastic Beasts: Cases from the Wizarding World is a 2016 hidden object video game developed by Mediatonic and WB Games San Francisco, and published by Warner Bros. Interactive Entertainment.

Contents

The game was released for Android and iOS on November 17, 2016. [1] It was removed from the App Store and Google Play on December 10, 2019, and was officially closed on January 14, 2020. [2]

Gameplay

In Fantastic Beasts: Cases From the Wizarding World, the player controls a new recruit of the Beast Division in the Department for the Regulation and Control of Magical Creatures of the Ministry of Magic. Visiting locations like Diagon Alley, Hogsmeade and The Leaky Cauldron, the player investigates unexplained happenings by discovering hidden objects, analyzing evidence, casting spells and brewing potions, to uncover and protect the magical creatures at the center of every mysterious case.

Development

The game was developed by British studio Mediatonic in partnership with WB Games San Francisco. Developers of the game visited Warner Bros. Studio Tour London – The Making of Harry Potter to replicate as close as they could get objects appearing in the Harry Potter film series. [3]

Release

The game was released for Android and iOS on November 17, 2016. It was released a day before the theatrical release of the film Fantastic Beasts and Where to Find Them . [1] [3]

Reception

Common Sense Media gave a score of three out of five stars and wrote: "Though the love of Rowling's world and the app's premise are strong, a good chunk of the magical fun is sapped by poor design choices and/or the publisher's aggressive money-making scheme." [4] Gamezebo also gave the same score and said: "[...] it’s perfectly fine, and it’s going to find a sizable audience. It just doesn’t fizz and sparkle with the sort of magic you might be expecting." [5]

References

  1. 1 2 "Warner Bros. Interactive Entertainment Announces Fantastic Beasts™: Cases From The Wizarding World for Mobile Devices" (Press release). Warner Bros. Interactive Entertainment. Business Wire. October 17, 2016. Retrieved March 14, 2018.{{cite press release}}: CS1 maint: deprecated archival service (link)
  2. "Fantastic Beasts: Cases Game Update 12/10/2019". WB Games Support. December 10, 2019. Archived from the original on August 4, 2020. Retrieved December 10, 2019.
  3. 1 2 "First look at new mobile game Fantastic Beasts: Cases from the Wizarding World". Pottermore. November 14, 2016. Retrieved September 12, 2019.
  4. Johnson, Neilie (December 6, 2016). "Parents' Guide to Fantastic Beasts: Cases from the Wizarding World". Common Sense Media . Archived from the original on October 26, 2020. Retrieved March 2, 2026.
  5. Slater, Harry (November 24, 2016). "Fantastic Beasts: Cases From The Wizarding World Review: Sense of Wander". Gamezebo . Archived from the original on November 27, 2016. Retrieved March 2, 2026.
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