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Damage, Inc. (video game)

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Damage, Inc.
Damage, Inc. Video Game Screenshot.png
A gameplay screenshot from an unfinished build of Damage, Inc. The game would have been centered around vehicle combat.
Developer Climax Brighton
Publisher Vivendi Universal Games
Platforms PlayStation 2
Xbox
Windows
ReleaseCancelled
Genre Action-adventure

Damage, Inc. was a planned action-adventure game developed by Climax Brighton and set to be published by Vivendi Universal Games. It would have been themed around the American heavy metal band Metallica, featuring the band's music and the likeness of its members. The gameplay was going to be centered around vehicle combat, in a post-apocalyptic setting. Players would have been able to customize their vehicle with weapons and armor, and hijack other cars.

Contents

The game was being developed in 2003, and was set to be released in 2005 for the PlayStation 2, Xbox, and Windows. A trailer for the game was included on certain copies of Metallica's eighth studio album, St. Anger (2003). The game was cancelled before an official announcement was made. Concept art from the game was released online in 2011, and in 2016, gameplay footage from an early build was uploaded online.

Overview

Damage, Inc. was going to be a post-apocalyptic action-adventure game centered around vehicle combat. [1] Players would have been able to customize their vehicle with different armor and weapons, and also hijack other vehicles. [2] [3] :2:13 They would also have weapons that they could use in close-range combat, such as a handgun. [3] :2:56 Players would also be able to explore large, open levels, and a day-night cycle was featured. [3] :3:53 Devin Pacholik of Vice described the game as "Twisted Metal meets Grand Theft Auto ". [4]

The game would have been centered around Metallica, with the likeness of the band members and it's music set to be used. [1] [5] The band members—namely Kirk Hammett, James Hetfield, Robert Trujillo, and Lars Ulrich, were all going to sport post apocalyptic outfits. [5] [6] They were also going to record an original song specifically for Damage, Inc., with a music video taking elements from the game. [1] Due to the lack of promotion for the game before it's cancellation, not much is known about the game's mechanics outside of gameplay footage from an early build of the game, a teaser trailer, and concept art. [5]

Development

Damage, Inc. was being developed in 2003 by Climax Brighton, and would have been published by Vivendi Universal Games. It was planned to release in 2005. [7] [1] The game was initially being developed for the PlayStation 2, although versions for the Xbox and Windows were planned. [8] [4] The developers took inspiration from Mad Max and Grand Theft Auto III while developing the game, [9] the former of which was serving as the basis of the game's art style. [10] The developers also drew inspiration from Blade Runner and Waterworld . [3] :1:13 A teaser trailer for the game was included on certain promotional copies of Metallica' eighth studio album, St. Anger (2003), where it was initially untitled. [1] No gameplay footage from the game was ever officially revealed, [2] and the game was cancelled before a formal announcement was made. [9]

Calum Alexander Watt's concept art for Damage, Inc.'s appearance of Metallica drummer Lars Ulrich Damage, Inc. Concept Art of Lars Ulrich.png
Calum Alexander Watt's concept art for Damage, Inc.'s appearance of Metallica drummer Lars Ulrich

In 2011, Calum Alexander Watt released concept art from the game, depicting the band's members in post-apocalyptic designs. [5] [6] Hetfield's in-game iteration was going to sport large machine guns, while Hammett would have had a pet vulture, and Ulrich would have driven a truck covered in large megaphones. [6] Luke Plunkett of Kotaku described Watt's concept art as " Borderlands meets Akira ". [5]

In 2016, Andrew Borman of the Strong National Museum of Play managed to acquire an unfinished demo of the game, featuring only a single, half-finished level, and shared the footage online through his YouTube channel PtoPOnline. [11] [3] The footage revealed that the game's title was going to be Damage, Inc., named after one of the band's songs. [3] :0:17 According to Borman, internal conflicts related to Vivendi and possibly licensing issues were what led to the project's cancellation, although he was uncertain due to the lack of information. [3] :4:55

Borman also claimed that, following the game's cancellation, a few developers from Climax tried to revive the project as a PlayStation Portable exclusive, although these plans failed. [3] :5:57Climax also allegedly offered to help Warner Bros. Games develop a new Mad Max game, intending to repurpose what progress had been made on Damage, Inc. for it. This plan also failed. [3] :6:14

References

  1. 1 2 3 4 5 "A Metallica Game? Metallicious!". IGN . June 4, 2003. Archived from the original on February 15, 2005. Retrieved January 18, 2026.
  2. 1 2 Kieltylast, Martin (2016-10-17). "Metallica's ditched video game revealed". Louder. Archived from the original on 2025-09-10. Retrieved 2026-01-18.
  3. 1 2 3 4 5 6 7 8 9 Borman, Andrew (2016-10-16). Damage Inc. : Metallica | The Cancelled Game [PS2 / Xbox / PC]. Archived from the original on 2025-09-20. Retrieved 2026-01-18 via YouTube.
  4. 1 2 Pacholik, Devin (2016-10-18). "The Cancelled Metallica Video Game Could Have Been the Next Super Mario Bros". VICE. Retrieved 2026-01-18.
  5. 1 2 3 4 5 Plunkett, Luke (September 7, 2016). "The Metallica Game We Never Got (But Maybe Should Have)". Kotaku . Archived from the original on June 21, 2017. Retrieved January 18, 2026.
  6. 1 2 3 Sciarretto, Amy (2012-04-04). "Lost Metallica Video Game Trailer and Concept Art Surfaces Online". Loudwire. Archived from the original on 2024-05-22. Retrieved 2026-01-18.
  7. Moore, Sam (2016-10-17). "Scrapped Metallica video game from 2003 was inspired by 'Mad Max' and 'GTA 3'". NME. Retrieved 2026-01-18.
  8. "See Footage of Canceled Metallica Video Game". GameSpot. Archived from the original on 2025-07-16. Retrieved 2026-01-18.
  9. 1 2 Moore, Sam (2016-10-17). "Scrapped Metallica video game from 2003 was inspired by 'Mad Max' and 'GTA 3'". NME. Archived from the original on 2022-12-26. Retrieved 2026-01-18.
  10. Giles, Jeff GilesJeff (2016-10-17). "Watch Footage From the Scrapped Metallica Video Game". Ultimate Classic Rock. Archived from the original on 2025-07-19. Retrieved 2026-01-18.
  11. Plunkett, Luke (2016-10-16). "First Look At The Cancelled Metallica Video Game In Action". Kotaku. Archived from the original on 2025-02-08. Retrieved 2026-01-18.
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